CYCLE OF ECHOES Wishlist on Steam

Cinematic sci-fi action RPG

CYCLE OF ECHOES

Fast ranged combat, deep progression and story-driven exploration across a fractured far-future humanity — hunted by something that has done this before.

Status
In development
Engine
Unreal Engine 5
Platform
PC

Gameplay trailer

Everything you see is running in engine.

Real-time lighting, VFX and cinematic sequencing — captured from the game, not a pre-rendered cut.

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Characters

You are never alone out here.

One commander, one AI, and whoever is still willing to stand next to them.

The crew
— lineup art pending —

Jax Hale in a black exosuit holding a rifle

Protagonist

Jax Hale

Discharged from the UED with two things: a ship, and the AI he refused to hand back.

The female protagonist variant in the same exosuit

Protagonist

Jane Hale

Same commander, same story. Your choice of who wears the suit.

Aura, an AI in a white synthetic body, looking at her own hand

AI companion

Aura

Seventeen years inside his suit as a voice and a scan. Until she isn't.

Kael Rourke, a scarred mercenary in a dark red coat

Companion

Kael Rourke

Refused an order and got a cage for it. Jax is the one who opens it.

Kyra Vale
— art pending —

Dr. Syris
— art pending —

Top-down combat with damage numbers, ability bar and a live DPS readout

Combat

Cinematic action RPG combat

The loot, builds and replayability of an action RPG, driven by highly animated ranged combat — closer to a cinematic action game than traditional static isometric shooting.

The ability bar and build loadout during a firefight inside a base

Progression

Weapons that change how you play

Specialise into SMGs, rifles, shotguns and heavy weapons. Weapon choice reshapes abilities, movement and combat rhythm — not just the damage numbers.

Moving through a red-lit facility as suit dialogue appears on screen

Companion

Two characters, one playable body

Aura is built into the suit and present through exploration, combat and story. Dialogue, tactical information, humour and conflict happen naturally while you stay in control.

Worlds

Six places that have nothing in common but the dark.

Ruined spacecraft, asteroid civilisations, frozen worlds and ancient megastructures — handcrafted, and held together by one story.

A ringed gas giant seen from an airless asteroid surface

Sector · Asteroid

The Approach

A vast derelict corridor lit in cold teal and red

Deep space

The Megastructure

An alien city of black monoliths lit by red seams

Unsurveyed

The Black City

An ancient pyramid megastructure under a night sky

Ashara

The Obsidian Pyramid

A glowing red ring gate inside a canyon

Origin unknown

The Gate

A long teal-lit corridor aboard a derelict ship

Adrift

The Derelict

Kryos · the frozen world
— art pending —

Something organic growing through the interior of a derelict ship

First contact

The crew stopped transmitting four days ago.

They are still down there. So is whatever answered.

Coming to PC

Add it to your wishlist.

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